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Vampire (LARP Version)

If you are using the Vampire legacy for a LARP character, reference the merits on this page instead of the core legacy page. Though some merits are untouched, others are adjusted to better facilitate  live-action play.

Disadvantage: Cursed

When a vampire gains an injury or their vitae merit is marked due to harm, or drops to 1 or zero boxes, they gain a frenzy level.

Vampires in a frenzy have the goal to fully recover their vitae as fast as possible, ending the frenzy upon fully recovering their vitae. Each repeated frenzy invocation increases their frenzy level and loss of self-control. 

Frenzy Levels

  1. Any actions you take must take you a step closer towards recovering your vitae.
  2. You are unable to plan more than 2 steps into the future. Any actions must directly recover your vitae or directly lead to you being able to do so.
  3. You are unable to identify individuals beyond their capacity to fuel your bloodlust, unable to consider or care about your relationship to them.

Separately, as magical creatures, vampires cannot cross a threshold uninvited.

Merits

Merits represent the core characteristics, traits, gear, and companions that a character has at their disposal.  Merits Tracks represent a form of character health, merits help make actions easier to perform, and many merits provide unique powers and abilities for a character to take advantage of.
Each legacy has 1 signature merit (underlined below), a powerful and complex merit that provides the core ability characters within that legacy are known for. Signature merits can be further enhanced with the meta merits of the same legacy, up to the number of Meta Slots the signature merit has (see the following list after regular Merits). Vampires may also select supernatural merits, which then count as vampire merits.

Signature Merit Effect Track Meta Slots
Vitae When a vampire marks another vampire merit to utilize an ability, they may mark this merit instead. Mark 1 box on this merit every sunrise.
Lifesteal:
When a vampire successfully deals harm to a prey creature in close combat with this merit, they may choose any vampire merit to recover 1 box. A vampire can still use lifesteal even if all boxes are marked on this merit, as long as another merit is active.
5 1
A vampire’s magical essence resides in their fangs and stomach.
Vampire Merits Effect Track
Elusive Presence Burn when leaving a scene to make all participants in the scene forget your involvement 4
Description TBD
Hemomancy Mark to telekinetically manipulate blood that you can see. You can manipulate as much blood as you can physically carry, and condense it to be as strong and sharp as iron. 3
Description TBD
Mist Form Mark to shapeshift yourself and your belongings into a cloud of mist. While a cloud of mist you are immune to piercing, slashing, and bludgeoning harm and can fly, but do not have access to your normal physical merits. You may freely shapeshift back into your normal form, but sunrise will force you to change back. 2
Description TBD
Blood Bond Mark to imbue your blood with a charming effect that makes any prey creature that consumes it more favorable towards you, permanently increasing the effect of any social checks against them (non-stacking). Feeding the same prey creature 5 times with at least 1 day between each occurrence makes them permanently acquire the goal to please you. 3
Description TBD
Beguiling Voice Mark to imbue your voice with charisma, making your words seem favorable and friendly regardless of their content and context. You can use this to ask a prey creature to forgive any past or impending slight against them for the remainder of the scene. 4
Description TBD
Prey Sight Mark to view any nearby prey creatures through any walls, floors, or other obstacles. 4
Description TBD
Blood Scent You can smell blood and identify its direction from up to a mile away.  Furthermore, you can distinguish and identify blood from different individuals. 3
Description TBD
Obfuscation Mark to turn invisible. You may remain invisible until you are harmed by another creature, until you harm another creature, or until sunrise. 4
Description TBD
Shadow Void When covered in deep shadow with no direct light shining on you, you can mark to disappear into the shadow, completely erasing your existence. While in the shadow, you may move within the shadow and your senses still work as if you were still standing, but you cannot interact with the environment. You may reappear at any time, but will be forced to at sunrise or if the shadow disappears. 3
Description TBD
Passenger Voices The subconscious thoughts of other vampires worm in and out of your head; rambling and occasionally adding insight on your situations. You can always tell if someone is a vampire. Mark to gain insight on a question if another vampire within the region could provide such insight. 4
Description TBD
Forced Understanding Mark when touching a target to give it one of your quirks or banes for the remainder of the scene. 5
Description TBD
Transparent Reflection You do not cast a reflection or appear in photos or videos. 4
Description TBD

META Merits

Meta Merits alter or enhance a legacy’s signature merit and automatically extend that merit’s track with their own. Meta merits are unique to their legacy and cannot enhance any merit other than the signature merit of the same legacy.

Meta Vampire Merits Effect Track
Life of Magic When you would mark a vampire merit to use an ability, you may spend an esoteric instead.
Subtle Nibble After talking to a non-hostile or defensive prey creature for at least 1 minute, you may use lifesteal on that creature to deal a single mark of harm without it noticing.
Frenzy Fury When causing harm while in a frenzy, you inflict 1 additional mark of harm for each level of frenzy you are in.
   
   
   
   

Alternative Concepts

The concept of a vampire comes from various myths, legends, and folktales from around the world, each with its own unique variation. Ultimately, the only two conditions that limit what can be defined as a vampire within this game are their weaknesses and life-draining properties.